AI Insights · Timothy · July 2024
Top Slime Games on iOS in Ireland: Q2 2024 Performance
A look at the performance of the top 5 slime games on iOS in Ireland during the second quarter of 2024, based on data from Sensor Tower.
In the second quarter of 2024, the top 5 slime games on iOS in Ireland showcased varied performance in terms of downloads, revenue, and weekly active users. Here's a detailed look at how each app fared during this period.
Super Slime - Black Hole Game from Supercent, Inc. experienced fluctuations in its metrics. The game saw consistent downloads, peaking at 263K in the week of May 27. Revenue trends were uneven, with a peak of $29 in early April and a notable decline towards the end of the quarter. Weekly active users started strong at 1.5K in early April but gradually declined to 1K by the end of June.
Virtual Slime by Cider Software LLC had modest download numbers, with a peak of 25K in the last week of June. Revenue was sporadic, reaching a maximum of $7 in the week of May 27. The game saw a small but significant increase in weekly active users, peaking at 35K in early June.
Fluid Simulation by Pavel Dobryakov had a subdued performance in terms of revenue, with only $6 recorded in the first week of April. Downloads were low but showed a slight uptick towards the end of June, peaking at 23K. Weekly active users saw a minor increase, with a peak of 33K in the final week of June.
Makeup Slime Game! Relaxation from Shanze Shafique had minimal activity. The game saw a peak of 13K downloads in the week of June 3, with no revenue or weekly active user data reported.
World of Slime Simulator Games by Solid Apps INC exhibited strong revenue performance, with a peak of $931 in the second week of April. However, downloads remained low, with a maximum of 12K in early April. Weekly active user data was not available for this app.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these and other apps.